This was achieved thanks to developers who didn’t give up through years of adversity in order to deliver to the fans a glorious return to Strangereal. Manabu Shimomoto: Do you know any good developer that could do that? Do I need to split myself in three? Choose from an array of authentic modern and futurist aircraft and load them up with an arsenal of cutting-edge super weapons as unfolding events drive you into ever more dangerous aerial face-offs. I know it was a pre-order bonus, but it has been quite some time and I’m sure there is a lot of demand for it. After devising the project, he had to sit on it for two years because there was a large emphasis on free to play as the top priority within Bandai Namco. Action, Adventure, Drama | Video game released 18 January 2019. I don’t think we’ll be working on another different IP like Sky Crawlers, but I do think it’s important to think what other measures are needed in order to capture the feel of propeller planes for example. That being said, some data transfers over from the campaign. Kazutoki Kono: My job is to really make into reality what our players want us to do. Giuseppe: You said that every DLC mission has its own specific feature, like ESM and ECM for the first. We often spend time talking about what we should do with those legendary titles like Ace Combat 04, 5, and Zero. Fortunately, Ace Combat Infinity was supported by the fans for four and a half years, but Kono-san and the team were convinced that with a new hardware Ace Combat 7 could be made a reality. Kazutoki Kono: We believe that our first mission is to evolve Ace Combat 7 into Ace Combat 8, and we need to take things one step higher. Kazutoki Kono: We often talk about remakes too. Ace Combat 7: Skies Unknown is finally here, allowing both veteran players and total newcomers to soar through the clouds and blow up some bogeys. Ace Combat 7 makes breathtaking use of PSVR. Bandai Namco finally revealed more information about Ace Combat 7’s upcoming story DLC, which fans of the series have been waiting for. Giuseppe: So that’s when Ace Combat 8 is coming out (laughs)! Giuseppe: In the past Project Aces has worked on external IP. Ace Combat 7: The Sad Story Behind ‘JPEG Dog’ News Bandai Namco has embraced the Ace Combat 7 JPEG Dog memes, but this loveable hound has a sad real-life history He asked what was the future of the Ace Combat brand between quitting and disbanding, or continuing anyway. Kazutoki Kono: Of course the radio chatter is still there, but there will be cutscenes and many of them are portrayed from the perspective of the characters and aren’t necessarily characters acting a scene like in the main campaign. Manabu Shimomoto: They’re within a specific timeframe of the main campaign. I do very much agree with the idea that it's trying to be 4 & 5 at the same time. Giuseppe: Vicarious Visions did a great job with Crash Bandicoot, but there are many studios around that could likely do a good job. I’d really like to do a remake while I’m still alive…. As Brand Director Kono mentioned, the fans’ needs are becoming more and more diversified, so our first priority is to meet their expectations. Kazutoki Kono: Right now we’re having a heated discussion with producer Shimomoto: how we’re going to make all these different types of gameplay available? Ace Combat 7 Producer Shares Heartfelt Story of Troubled Development Before the Game's Success. We’re purposely improving the ability of the player to freely maneuver. That’s why he decided to “reset” things, although it troubled the fans, the company, and all the people involved. When the game was finally announced at PlayStation Experience in 2015, the cheers of the fans were echoing in Kono-san’s ears. Our first priority is to do something memorable that can please our core fans for the anniversary. From there on, once again, they had to feel a painful taste. Net als de meeste series heeft Ace Combat zo zijn hoog- en laagvliegers gekend, maar de laatste games in de franchise voelden simpelweg niet als Ace Combat aan – soms is teveel vernieuwing niet nodig. Giuseppe: Is the story of each new DLC self-contained, or players need to play all three to enjoy it?